Thimbleweed Park 2 dev blog

Sep 2, 2026

Here is the first draft of the Puzzle Dependency Chart for Thimbleweed Park 2.

The game is divided into four parts, and this is part 1 (and the simplest part).

Still some missing nodes to make some puzzles more complex, but it’s a solid first draft.

Green nodes are tutorial sections, yellow nodes are flashbacks, and red nodes are TBD nodes that need to be filled out in detail.

All sensitive information has been redacted for your protection.


Comments:

RamΓ³n Wilhelm 50m ago
via Mastodon
Almost. My birthday was 4 hours ago. :D
Arnaud Launay 45m ago
via Mastodon
soon, it will be the 10 :-)
Mark 36m ago
Does it really make sense for β–  to depend on β– ?
Pixel Prophecy πŸ‡΅πŸ‡ΈπŸ‡ΊπŸ‡¦πŸ‡ͺπŸ‡Ί 33m ago
via Mastodon
You're about a week off my b-day so I consider it an early present. πŸ˜ŠπŸ‘
Ron Gilbert βœ” 10m ago
Does it really make sense for β–  to depend on β– ?
40+ years of game design experience says "yes".
Elissa 3m ago
via Mastodon
That's a LOT more complex than the puzzle dependency chart for Deck & Conn, which has no puzzles.

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