Thimbleweed Park 2 dev blog

Aug 1, 2026

Welcome to the all new Thimbleweed Park 2 dev blog.

The response to our announcement has been overwhelming. Thanks so much for your enthusiasm. It keeps us going.

We hope to post at least once a week with all the happenings but no spoilers.

We’d like to get the podcast going again, but no promises. It was a lot of work each week.

I’ll post updates on Mastodon or you can use RSS like it’s 2004 or you can hit refresh obsessively.

We’d like to do Big Box versions, but we’re a long way from making any decisions.

The game will be on Steam and GOG for Mac, Windows and Linux. It will also be on Switch, Xbox and PlayStation.

iOS and Android are hard because premium (paid) games don’t do well unless we can get into Apple Arcade or Google Play Pass and being included in those is largely not up to us.

We’re not doing a Kickstarter as the game is already funded, but we would like to figure out ways to do fun things like the phonebook and other goodies.

Please don’t suggest we put it on retro platforms because while the game is pixel art it uses shaders, FMOD and other modern tech.

It will be translated into EFIGS and a few other languages. Only English is planned for voice recording.

Not happy with the colors on the dev blog, open to suggestions, but I’m stubborn.

– Ron


Comments:

David Fox 2d ago
First comment?? So excited this all is happening, and looking forward to sharing this game with everyone. I too have been overwhelmed (in a good way) with all the love and support about this game. We feel you!
JiFish 2d ago
Can I suggest that if you don't need to raise money for development, but still want to do goodies, you could maybe raise money for a charity instead? Could prevent you from getting too inundated and help and help a cause.
Agent 🕵️‍♂️ Kra 2d ago
Unpopular opinion: Do an easy and a hard mode. Or just ditch the hard mode ;-).
chris 2d ago
i think it’d be interesting to hear how you think about puzzle dependencies. do you set up abstract dependencies first and then work up individual puzzles or vice versa. etc etc.
Threepwood 2d ago
Dial-a-Pirate fake copy protection ;)
Dolores 2d ago
hCaptcha refreshed the page before I finished my message :( Maybe tomorrow then. zZzZz
Gordon Cole 2d ago
"Massive, massive quantities. And a glass of water, sweetheart, my socks are on fire!"
El Barto 2d ago
The ending of Thimbleweed Park 2 was revealed to me in a dream. (Un)fortunately I don't remember it anymore.
Allan 2d ago
The podcast was fantastic so hope you'll find the time :)
Ian Malcolm 2d ago
With most game announcements that might be in my wheelhouse my reaction is usually “Oh, I’ll have to remember to check that out…” but with this I swear I did a double take at the original Masto post then started grinning like an absolute loon, and am willing it to be 2028 already…

So stoked you’re doing a Mac version, and I’ll probably double-dip on Switch when the time comes, since it looks like iOS (my prev. second format)is unlikely.

Also great to see so many of the original team returning!
Nikita Tattoo 2d ago
WOW! The dev blog is BACK! Yeeeeehaaaaaa! Im so glad that mr. Gilbert and Co once again come together to produce a piece of art! Thimbleweed park is one of my favourite games! Ransome the bipping clown is my favourite character (and btw Im the winner of the free copy of TWP for my oil painting. That was on twitter long time ago but that copy is still on my GOG account!). Well, we are looking for this game! Thank you for my happy childhood! (and for my happy youth, and middle crisis time too :)))
Zak Phoenix McKracken™ 2d ago
The blog colors are nice, but if you want to maintain continuity with the old Thimbleweed Park, you can reuse the forum colors:
background: #1E2443
text: #BFBFBF
link: #E1DA09
Captions: #FFFFEE
Guga 2d ago
OMG OMG OMG THE BLOG!
It's like it's 2016 once again!
Zak Phoenix McKracken™ 2d ago
Furthermore, the forum never died; with this news, it's already reawakened and more alive than ever! I'm sure it's a good idea to use it, when possible, for updates on TWP 2 and to get feedback from us Users of Low Moral Fiber.
Sergio Ferraz Jr 2d ago
Any plans for a Switch 2 port, to take advantage of the JoyCon 2's mouse mode?

Also, any chance of including the Delores game into TB2 as a bonus for console players who weren't able to play it?
Ron Gilbert 2d ago
> any chance of including the Delores game into TB2

Yes, we are planning on that.
Sergio Ferraz Jr 2d ago
Thanks a lot Ron, can't wait to play both of them.
Thanius 2d ago
I'm so psyched, one of the best adventure games this side of SOMI
root42 2d ago
This is really a gift. Counting down the days to release!
Ema 2d ago
Here we are again, day one.
Joop 2d ago
If you’re planning to do a dutch translation, please drop me a comment. For more than 15 years I’ve provided faithful, creative adaptations for a lot of shows from Disney, Nickelodeon, Cartoon Network and others and am a big fan of your work.
peterszky 2d ago
Thanks for the dev blog, I really enjoyed it during the development of Thimbleweed Park 1.
Victor Van Halen 2d ago
Curious about the "No AI" statement at the top. I get it that for creative endeavors, that's a hard pass, but you don't expect to use it even for mundane tasks or chasing that pesky bug here and there?

As a fellow developer, I find it to be a great accelerator and a good resource for prototype and cycling through ideas without wasting a lot of time. I'm genuinely curious about your team's philosophy on that, and of course totally respect different opinions on the subject!

Looking forward to following this blog, just as I did 10 years ago! Family size has increased but I'll find a way to keep up 💙
Sven 2d ago
I feel like that 16-year-old-me again when discovering that my favorite game gets a sequel and I just can't wait to get it and I already feel the excitement. Thank you guys and the team for making this possible!
Michael Fessenden 2d ago
Thank you for doing another blog, I loved reading about the technical aspects of development the last time.

Was that really ten years ago already??
Raf 2d ago
Is Polish language planned?
Gins 2d ago
I can't believe that Thimbleweed Park is old enough to be nostalgic for it already 😢

Looking forward to read the progress again.
seguso 2d ago
I emerge from my cryogenic sleep to say this:

I would love it if we could walk around with two characters, meaning one actually follows you, rather than having to switch between them while the other just stands there rooted to the spot.

I hope that right from the start, you'll pay attention to greetings and flickering lights, or anything that makes the world feel more real.

And no, having a storyline that says the world is not real does not help with that. ;)
Andread 2d ago
I'm soooo ready again! Bring it on guys, good luck with the project and looking forward to reading all of the dev aspects you're willing to share!
dani 2d ago
I caaaan't believe: its thimbleweed park season once again!

Don't want to give you guys more work, but the podcast was really awesome last time.

I also love the whole meta-gaming-universe that also dialogues with monkey island in certain way! keep weird, love you ron!
hop 2d ago
Can't wait to hear about the tech you are using for this one. Are you picking up where you left off with the original game / Delores?
Octavi Navarro 2d ago
Hi everyone! Glad to be back! I'm so excited about this, exactly like I was on my first day working on TWP1, 10 years (gasp!) ago.
With Ron, Gary, David and Mark at the helm, I expect spending a lot of time working on vomiting animations, exploding hamsters and Ransome torturing mimes. I can't wait!
oo00fx00oo 2d ago
Hello that's really great news! I've loved everything about the first game and still I find myself thinking about Mark Ferrari's astounding work on the backgrounds. The big scrolling room that moves from the road lighting of the shop all through the view over the city is something unique really. Are you planning to reuse artwork from the first one or you are making everything from scratch?
Disk 114 2d ago
I’m excited.
Dee Cooke-Rees 2d ago
Can't wait to play this, but reading all the updates will be a real treat in the meantime!
Pixel Prophecy 2d ago
Great to have the band back together and thanks heaps for sharing your progress! :)
davide 1d ago
THANKS! Great news!
birenbergg 1d ago
Still excited!
Rapp Scallion 1d ago
Ron Gilbert (and the team) producing a new adventure game is always incredible news. I’m so happy about it. And I’m still feeling a little worried that this might be a hoax, but I think that, at this point, it would be very cruel.

And, to be honest, I’m having mixed feelings about the dev blog and the (possible) podcast. I’d love to be playing the game right now, and I can’t wait for the release date, so I’ll probably end up reading and listening to everything about the game. But, in a way, it will all be spoilers. And I’d really like to play the game knowing as little about it as possible.

So, that’s my dilemma.
Patrik Spacek 1d ago
I translated TWP1 to Czech language, same as all other LucasArts adventure games, let me know.
Podcast can happen once a month, no pressure.
If you make another weird bizzare world for pixel art game like TWP1 Wireframe world or Sam&Max Virtual Reality world, let me know, I will connect w Mark and do it for ya.
I am happy, you are back!
Pouyan 1d ago
I'm just so happy, so much that i can't express.
I didn't find out about TWP till it released, and later i found about all the blog posts, podcasts etc.
So i always kinda had that regret that i wasn't there when all those things happened. NOW I HAVE A SECOND CHANCE! AND I'M SO FKNG EXCITED!
THATSPLUMS 1d ago
Happy with everything you've said Ron! Please don't pander to everyone, do the game you want to do and release how you want :)
I'd love a big box, so keeping fingers crossed!!
Loved the first, and Delores game, so can't wait for TP2!
Tobi 1d ago
Wow, I am so excited. Thanks for all the adventures you did :-) They are all so much fun :-) Keep Up the good Work :-) (this Text is Not ai generated :-))
PiecesOfKate 1d ago
I just had the strangest dream...
Francesco Favia 1d ago
I dream about a come back on X! :)
Nicky Ramone 1d ago
Let's goooooooooooooo! I could never have expected this.
I enjoy many things in the virtual world but I cannot say that what I experience is "happiness"; it's just "enjoyment". However, this kind of news bring me true happiness, similar to how it did with TWP1, RTMI and back in the days when I played MM, MI1 and MI2.
Agent Guybrush 1d ago
Please release for iPad as a premium game. I’d rather own than subscribe to Apple Arcade. Thanks!
Agent Thiezn 1d ago
Yesss incredible news!

Really loved the game, but the podcast and insights in how it was developed especially was a unique treat! I have been searching for the old podcast episodes but it seems they have all disappeared from the normal channels like SoundCloud and Apple Podcasts.

Is there any chance they are still on some harddisk somewhere and could re-upload somewhere?
Livio Cherubini 1d ago
Hi Ron, and hi to the whole team. I’m absolutely thrilled by this news. Fantastic news. I loved TWP very much in 2017, just as I’ve loved all your MI games, and I’m absolutely certain that TWP2 will be a huge success, too. You’re an amazing team. You’re all so talented. I can’t wait to play this wonderful adventure game as well. Thank you very much to all of you. Thank you for existing.
monkii 1d ago
Lets go!
funding... 1d ago
already funded? but how to send money anyway :-)
masayume 1d ago
Thank you for making another game ! There will never be enough Ron Gilbert Games, ever.
It would be interesting if you let us know how you plan to venture out of your "comfort zone" this time.
Sushi 1d ago
> Is there any chance they are still on some harddisk somewhere and could re-upload somewhere?

Search the TWP forum (category podcasts > the future is uncertain) where we’ve realised the same thing last year and made sure all episodes are safely stored (until someone cleans up their google drive that is)
Robby 1d ago
Hi master, The story will be new or directly sequel ?
Elena Hitomi 22h ago
I knew there was gonna be a part 2 woohoo I can’t wait to play it. I wanna play it with my son, too lol but zi suppose there might be some non-age-appropriate scenes but then again I could just cover his eyes (anyway Im blabbing) congrats! Seriously!
march 19h ago
Maniac Mansion, Monkey Island, and of course Thimbleweed Park. That feeling when Ron Gilbert suddenly pulls Thimbleweed Park 2 out of nowhere is just like the old days - a little time‑warp straight back into the golden era of adventure games.
A physical release would be amazing - any plans to offer boxed versions? Linux and Switch would be fantastic options. Perhaps including the first games extras bonuses.
Nathan 19h ago
I swear I just had a feeling I should check out grumpygamer a day before the July 30th post. If it weren't for another site it might have been another couple of months before I realized I was too early!

There is just nothing like a Ron Gilbert lead adventure game. How lucky we are to have another one on the way!

Plus, I learned so much during the last dev blog. Thank you!
BeleG 18h ago
Just one more comment to ensure you remain overwhelmed! Excited to follow you all in this new adventure. I've listened to the TWP1 podcast three times over the years, can't wait to hear from you again (let alone play the game!).
YeaMan 18h ago
I am so so happy about this. For whatever reason I didn’t play TWP until like 2025, so it is very luxurious to only have to wait 3 years haha.
YeaMan 18h ago
Also, it would be nice to see merch etc. I know you already have the game funded which is great but it would be fun to support it somehow.
Also I would like a shirt, haha.
Green Tentacle 17h ago
"I want to be a rock star, but I need a break." Errr... ahhhh... this is terrific news. Like many fans of your games I would look forward to a big box of some form... with any physical media (CD, DVD, USB Key). Let's show Sony and others that physical media still matters. Have no issues paying extra to the publisher and artists!

Wishing you the best with your development! I can't wait to play the game.
Sergio 16h ago
That’s fantastic news! That said, judging by the comments I’ve read, I find it hard to believe how many people didn’t appreciate the ending of Thimbleweed Park. For me, that meta-narrative ending was the most beautiful and touching gift imaginable for fans of great old-school graphic adventures, just like the entire game. But perhaps i’m just too old and sentimental. I hope you manage to pull it off again.
Tim 15h ago
Hi Ron, I'm absolutely buzzing after seeing the news. I really loved the first Thimbleweed Park but I did not expect for it to get a sequel. Hope you'll enjoy making it and I can't wait to play. Cheers!
Yannick 15h ago
Very good news! Will it be a new or different game engine, or an improved version of the one for Thimbleweed Park or Delores (Dinky, Wimpy, etc.) ?
Frank Bear 14h ago
Yay!
Purple Tentacle 14h ago
How about a cameo?
Johan Windh 5h ago
So happy this is happening!
Thomas 1h ago
I hope you find time for doing the podcast, I enjoyed it very much the last time. Looking forward to reading the blog regardless.
Guru 1h ago
So glad of the anti AI stance. I dont understand why people are so for putting less care into games. The only reason I can think is they do not want to actually think about the moral impact of their own use.
Part of the reason I like older games is because the craft of the devs shines through.
Rubber chicken with pulley in the middle 26m ago
Fantastic news!
This might be my second favorite Thimbleweed game! :D

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